I gamified my courses and I hate that…, Mikolaj Sobocinski
Mikolaj Sobocinski Gamedec – Game Studies and Design Kazimierz Wielki University in Bydgoszcz, Bydgoszcz Poland Email: mik.sobocinski@gmail.com DOI: 10.1108/WJSTSD-06-2016-0046 Purpose: Gamification seems to solve all our problems in education. Students become engaged and motivated – they learn so much more than in the traditional system. Conducting lessons becomes a pleasure, an adventure, a catharsis! While checking […]
The hero’s learning journey, Natalie Denmeade
Natalie Casandra Denmeade Department of Information Technology TAFE NSW, Wingham Australia Email: natalie@moojoo.com.au DOI: 10.1108/WJSTSD-06-2016-0042 Purpose: The purpose of this paper is to discuss how educators can harness the natural momentum of learning to create a dramatic and exciting hero’s learning journey. Given the importance of motivation, educators can borrow ideas from game designers by using […]